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Monday, December 15, 2014

Purge of the Sin Eaters: The Grand Feast Hall

Across the black crystal bridge and through the portcullis, you enter a large, strangely quiet banquet hall within the large tower. The heat hits you first, intense sweat-inducing heat from a massive fireplace already stoked up, giving strong light to the chamber. 

Dead center of the chamber is a grand feast table. 

The table and chairs seem empty, but when you start to look around, you catch something from the corner of your eye. When you look at the table in your periphery, you see the table is full of food. The seven chairs are occupied with people, but they are nothing but dead corpses. The feast of suckled pig roasting on a spit in the fireplace, the mead is flowing from the glasses and the gristle from the pork still hangs in our departed party goers mouths. A soup of cabbage, potato and leak is still warm... even the delicious aroma is in your nose. 

But when you look directly at the scene, the chairs are empty and the table is bare.

Standing off to the side of the table (and plain to see) is a pair of conjoined dwarf twins, holding a morning star topped with a spiked iron skull at the ready. They are frail and pale, seemingly lacking the strength to even hold the wicked skull shaped morning star, much less pose a threat to you. Their mouths are moving in faint sing song babbling, what they are saying is difficult to hear from this distance.

To your left and right, six stained glass windows (each showing different scenes), and a hint of a closed door can be seen to the left of the fireplace, hidden from view by the many large rafters in the chamber.

As you take in the scene, the portcullis behind you begins to close... You have enough time to escape yet, if you leave now.

What are you doing?

OOC: Any lack of detail above is due to a "what you quickly see upon entering" thing. When you post, could you remind me what treasures you claimed from the previous encounter? Thanks!

Wednesday, December 10, 2014

Purge of the Sin-Eaters: Victory of the First Trial

A dark cloud of something wicked is converging upon your position quickly.
The tide of the battle tips in your favor!


Atop the small bronze tower, the ogres-turned-werebeasts tear each other to shreds, unable to stop the beast's call within them. SornĂ« is indeed victorious. The ogres of the final iron tower, seeing their demise written in the stars, begin to attempt escape just as a lightning bolt strikes it. The siege weaponry and the ogres themselves are charred beyond recognition.

Meanwhile, Vulture's clever poisoning tactic pays off, as both Haargarth and himself fight ever on, blades and war cries savaging the beast...

... just as Haargarth then grabs the Oak Wand of Illusion and climbs the statue of the Marilith! The treasure placed in one of the statue's six hands...

And you are correct. The final two statues state this, then proceed to grab the Iron-Chi-Medusa in their stony deathgrip hands, letting the Oak Wand of Illusion fall to the swamp below. Vulture frees himself before the statues' indiscriminate hands can rip him apart as well!

The statues begin to sink into the swamp, but before their mouths vanish beneath the muck, they cry out, "LET NOT YOUR GREED BE YOUR DOWNFALL! BOW TO THE POWER OF THE ONE!"

Then a quiet silence... followed by a distant chorus of shrieks for off in the distance. The instant this power scream hits your ears, the tentacled horror expediently retreats into the muck!


"Heresy, or Loyalty?"
Leaving you and the Fiery Immolith Demons. As the demons being teleporting out quickly (is that panic in their eyes?), the last one looks at you and smiles, stating a strange question, "Heresy, or Loyalty?" And he's gone.

A dark cloud of something wicked is converging upon your position quickly. You hear the beating of wings and the clicking of claws, the gnashing of teeth. Just then, the spectral bridge between you and the true tower solidifies to black crystal... the open portcullis entryway awaits...

What are you doing heroes? Grabbing any more magic items? Proceeding back to the strange chamber Haargarth found? Proceeding into the tower. Standing to fight whatever is coming? CHOOSE!

Note: I did rolls, but in light of lack of time, I'm forsaking posting the tech stuff in lieu of keeping this going!