Haargarth descends the rusty ladder, and after about thirty feet of descent, finds himself at the entrance of a small chamber. Off to the right, the wall is carved in a bas-relief two angels who recoil in horror at something between them, but that space between is nothing but blank wall.
At the far end is a small raised dais and altar upon which rests a single lit candle (which burns stronger than it should be), and a wooden bowl. A blood-red stained-glass window looms behind the altar.
Resting within the bowl is sixteen copper coins.
Meanwhile, in the battle above... and PSST.. It's a Chimera... NOT Manticore, there is no Manticore. Look to the right... CHIMERA!
[Azul Khadon]
To Azul's question of, "O Sentinels! Is our key to this riddle composed of Solid Wood?"... the remaining statues respond together, "YES."
When Azul taunts the Great Worm Tentacle, it does indeed hit the Chimera! And just when you think the Chimera is done for, it gets FAR WORSE. The next lightning bolt crashes down, slamming into the statue of the Medusa.
Instead of a Medusa joining the battle, the Chimera morphs... each head now is a Medusa head! The Medusa-Chimera's wounds close as if it was never touched!
Tech: Roll 9.
[Vulture]
Vulture's rapier/sling tactic only proves to provoke one of the tentacles, that grabs Vulture violently. Vulture drops his rapier under the intense pressure of the grab, and is slowly being dragged back into the muck of the moat... Vulture, what are you doing!
Tech: Roll 6. No damage taken, but in a tight spot indeed. Vulture earns 1 XP and currently has 1 XP.
Considering the transformation of the creature above, I should probably pause here for a moment. If I haven't gotten to you yet (Melliandre and Sornë), you can redo your move from the previous post and post it fresh in this one.
HOWEVER... If you wish to avert your gaze while attacking the Medusa-Chimera, you automatically accept a -1 to your attack roll. Or you can just attack without averting your eyes - which means you must first Defy Danger with Constitution as a Medusa head attempts to turn you to stone!
If you do want to roll, I'd like you to roll the dice on the Petrify attack. Use Invisible Castle to make that roll, and consult the list below.
Medusa's Petrification Attack
10+, you are not affected by the Medusa's gaze this time
7-9, you are Slowed (similar to Shaky, -1 to DEX)
6-, you are Petrified (KO).
You earned and used a question this post... so you have 3 unused questions to ask.
Good Luck, Crusaders! My next post will be after Turkey break. If you could limit yourself to just one post between now and then, that would be great. :)




