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Tuesday, October 11, 2011

Chamber 5-Finale: Convector

Congratulations on finishing Chamber 5! 
This was a very tough encounter, and your score of -4 shows it (see below).

XP
You've earned 585 XP for Joryn, Tharl, and Ambrose, bringing their combined total to 1028 earned XP! Add that to the 1000 XP you had when you started, brings you to a full total of 2028 XP. Not quite enough to level up (2250 XP needed), but soon! 
 
Treasure
Joryn, Tharl and Ambrose split the 2200 sp, each receiving 733 sp.

A special belated birthday gift to Tharl's player - a get out of death free card. Use once, any time I kill you. The death didn't happen. Happy Belated Birthday, Gencon4James!
Dungeoneers, send me your birthday info and I'll cook up something good for you too!
  
Extended Rests
While story-wise you can't go back to town for an extended rest, I will still allow you the benefits of the rest if you spent 5 of your hard-earned victory points. A short rest is still free, although as you will find out soon - you're not going to get a real rest yet.
 
Scoring Breakdown (Total points scored: -4 out of possible 15)
Primary Objective:
Escape (5 points)

Secondary Objective:
Solve the door puzzle (3 points)
 
Minor Objectives (1 point each):
Retrieve the pentagram of power
Retrieve the wand of fiery bolt
Retrieve the corset of the marilith

Performance:
A dungeoneer dies (-5 points each * 3 dungeoneers = -15 points)

Total points accumulated = 29 - 4 = 25. 


Chamber 6 Teaser:

9 comments:

  1. What you need to do:

    Joryn, Ambrose, Tharl - decide if you want an extended rest (spend 5 points).

    New players who have submitted dungeoneers, sit tight and await the next big post!

    ReplyDelete
  2. OOC: Also, in the above post I tried something new, using Doom Builder 2 to pseudo-map out the upcoming chamber. (Really, just enough to flesh out the above screenshot!)

    I will be trying things like this as we progress, experimenting with images, sound, music, sending assassins to your house, and so forth. Let me know how you feel about it by sending email to grind-at-saveversusdeath.com. Thanks!

    ReplyDelete
  3. OOC:
    Extended rest works for Ambrose, more for the surge recovery than unused spells.

    He would like the wand of fiery bolt and recommends the pentagram of power for a healer type and the corset of the marilith for a fighter type.

    ReplyDelete
  4. OOC: man, the corset would be great, if it were plate mail. i think we may end up giving it to one of our new allies who pops in. pentagram of power should go to Tharl. we need him up at this stage of the game so a damage boost + the insane resist would be really helpful. i'm with ambrose. i'm fine in terms of surges, but if we need 'em, we need 'em.

    ReplyDelete
  5. OOC: Nobody seems to be vetoing the extended rest... go for it? That will bring you down to 19 victory points.

    ReplyDelete
  6. OOC:
    Okay with me, survival over victory points.

    ReplyDelete
  7. Ok, consider your points spent! You now have 19 points, and a full extended rest. Also, I have three new dungeoneers joining you shortly. It seems their teleport to the friendly bazaar has backfired and sent them into the dungeon instead.

    Working up the post for Chamber 6, will be done by tomorrow.

    ReplyDelete
  8. OOC:

    Welcome dungeoneers! You better bring better luck than your teleport efforts ... at least we know our point persons ...

    ReplyDelete
  9. Grind4E crew, stop here and give your input:
    http://t.co/UCqXSB55
    Thanks!

    ReplyDelete