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Friday, June 13, 2014

Defy Danger 2014!

Last weekend, I attended the first Defy Danger mini-con in Bloomington, IN! It was a blast and the best gaming I've been involved with in years. I'm hoping to attend next year, if not sooner! The players, most of them local to Bloomington... were all awesome. They welcomed us out-of-towners at their gaming table, and to food and a place to crash. There's nothing like D&D (and fantasy RPGs) to really bring people together!


Gauntlet of the Fallen Godkings

On Friday night, I ran a first playtest of the 13th Age adventure I'm writing, which I've hinted at over the past year. It was a very good playtest. The players got into the puzzles and combats and the pacing was overall what I was hoping for. I have some rewriting and iterations to go through, but I'm excited to get this done.

Fortress of the Ur-Mage

This game was a second (or third) playtest of an upcoming adventure by @drdavyjones. I won't spill any details except to say it was extremely fun AND my first experience with Dungeon World.

I love Dungeon World. It's fast, fluid and definitely appeals to players who want to focus on the story/action more than the dice rolls. I'm strongly considering writing GotFG for Dungeon World as well as 13th Age.

Dungeon Kru$herz

This game was run by @svdpress and was an incredibly fun take on the Quake/Doom-meets-D&D style of gameplay, using slimmed down D&D 4E rules. Heavy metal quake soundtracks were playing in the background while we rushed from chamber to chamber slicing up monsters, gaining treasure and facing insurmountable odds. If a fellow player rolled a D20, we could all yell BRUTALITY!!! to give multipliers to the damage roll. Conversely, if she rolled a natural 1, we could yell HUMILIATION!!! to give her fury points to empower future rolls. The DM pulled out all the stops with over-the-top awesome monsters, traps and situations.

Sendo Gardens

I had to leave before this game was play-tested, which I understand was a classic Fourthcore adventure (D&D 4E). I heard the players had a great time, and wished I could have stayed longer!

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